Fannie Teler
Female Human Orchardist
She is an elderly human with hazel eyes, dark-brown and grey streaked hair in a bun, and medium brown skin.
Personality Traits: Upbeat, Unperturbed, Evasive.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 740 AC (Age 60)
Orientation: Hetrosexual
Home: Orchard
Settlement: Eastinghall
Spouse: Amos Teler
Mother: Enid Bateman (Deceased)
Father: Osmundus Bateman (Deceased)
Children
- Enid Sturdybottom - age 39 ♀
- Millie Warner - age 38 ♀
- Barbara Teler - age 33 ♀
- Michael Teler - age 21 ♂
Siblings
- Jocelyn Bateman - age 47 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 10 | 8 | 11 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Amos" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 9 sp 9 cp | Money Pouch | Fannie's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |