Ingwio Amroth Nyntyarr
Male Elven Veteran Ranger
He is an adult elf with hazel eyes, short brown hair in a side parting, a clean shaven face, and medium brown skin.
Personality Traits: Mean, Pessimistic, Tolerant.
Alignment: neutral.
He is a follower of Marlon. (NG)
Born: 561 AC (Age 239)
Orientation: Hetrosexual
Home: Ranger's Guild Hall
Settlement: Mornmiren
Mother: Rinde Tars Marforg (Deceased)
Father: Amroos Finaal Nyntyarr (Deceased)
Siblings
- Finduith Marforg - age 208 ♀
Half-Siblings (Father's Side)
- Yavanari Lorotth - age 525 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 15 | 10 | 8 |
| -2 | +1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 40 | 12 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +5, Survival +5, Insight +5, Investigation +3
Abilities:
- Fey Ancestry. Ingwio has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Ingwio attacks twice.
- Spellcasting. Ingwio Amroth is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Amulet | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 1 lb. |
| 19 | 5 cp | Arrow | 1 lb. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 3 gp 2 sp 8 cp | Money Pouch | Ingwio's money pouch. It has 1 gp, 21 sp and 18 cp in it. | ¾ lb. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 2 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |