Galadrim the First

Male Elven Arch-Druid

He is an elderly elf with brown eyes, very short grey hair, a clean shaven face, and purple skin.

Personality Traits: Downbeat.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 250 AC (Age 551)

Orientation: Hetrosexual

Home: Galadrim's Apothecary

Settlement: Thieril

Spouse: Elenrda Crincrev

Mother: Elberethdis (Deceased)

Father: Findiim (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 12 13 11 8 12
-2 +1 +1 -1 +1

ACHPPassive
Perception
Speed
13 36 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Survival +3, Religion +2

Abilities:

  • Fey Ancestry. Galadrim has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Galadrim can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Galadrim is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a frog.
1 Door Key The key to Galadrim's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Elenrda" engraved on the inside.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 7 sp 7 cp Money Pouch Galadrim's money pouch. It has 7 sp and 7 cp in it. ¼ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 5 gp Signet ring
1 2 gp Thin gold ear ring A thin hoop of gold wire, worn as an earring.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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