Volser

Male Orcish Housekeeper

He is an adult orc with grey eyes, short dark-brown and grey streaked hair, a full beard, and medium green skin.

Personality Traits: Patient, Evasive, Downbeat.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 777 AC (Age 23)

Orientation: Bisexual

Home: Hunters

Settlement: Largreg's Rest

Spouse: Didkilt

Mother: Fergtut Junior (Deceased)

Father: Reghant Junior (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 8 10 11 9
+1 -1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Persuasion +2

Abilities:

  • Relentless Endurance. When Volser is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Volser can't use this feature again until you finish a long rest.
  • Savage Attacks. When Volser scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 1 sp 5 cp Gilded copper ear stud A plain gilded copper stud, with a pin & clasp.
1 2 cp Jug or pitcher 4 lbs.
1 1 gp 9 sp 9 cp Money Pouch Volser's money pouch. It has 19 sp and 9 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 gp 1 sp Quartz broach A silver broach, with a medium quartz inset.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
3 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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