Kricetor Drake Hanndeh Meraldava

Male Goblin Poacher

He is an adult goblin with gold eyes (behind a pair of spectacles), long white hair with a fringe cut, a clean shaven face, and pale yellow skin.

Personality Traits: Evasive.

Alignment: neutral.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: None

Settlement: Camp Margloor

Mother: Dunkdor August Gundord Meraldava (Deceased)

Statistics

STRDEXCONWISINTCHR
11 15 11 10 10 8
+2 -1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Acrobatics +4, Stealth +4

Abilities:

  • Nimble Escape. Kricetor can take the Disengage or Hide action as a bonus action on each of their turns.
  • Sneak Attack. Once per turn, Kricetor can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Kricetor knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Gnomish, Goblin, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Our rich school" By Locksca Simmons

Not a particularly famous book, yet thought provoking.
5 lbs.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Dice A standard six-sided die.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 6 sp 1 cp Money Pouch Kricetor's money pouch. It has 1 gp, 26 sp and 1 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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