Nerdanril Boon

Female Elven Housekeeper

She is an adult elf with brown eyes, short dyed blond hair in a side parting, and medium brown skin.

Personality Traits: Optimistic, Responsible, Honest.

Alignment: neutral.

Born: 558 AC (Age 240)

Orientation: Hetrosexual

Home: Hamon's Bakehouse

Settlement: Hornhaven (immigrated from Inglolmo)

Spouse: Hamon Boon

Mother: Rindanel Rindrda Vyshaadryl (Deceased)

Father: Mablungan Egliuil Hornhouse-Dughead (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 14 10 12 14 10
+1 +2 +1 +2

ACHPPassive
Perception
Speed
12 4 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Persuasion +2

Abilities:

  • Fey Ancestry. Nerdanril has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Dwarvish (basic)

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 Crumpled map A crumpled map of a region, now unreadable.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Hamon" engraved on the inside.
1 1 gp 3 sp 8 cp Money Pouch Nerdanril's money pouch. It has 1 gp, 1 sp and 28 cp in it. ⅝ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Vial

Download as Fantasy Grounds NPC

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