Induilis Rindoth Aung

Female Elven

She is an elderly elf with brown eyes, scruffy grey hair, and medium brown skin.

Personality Traits: Optimistic, Upbeat.

Alignment: neutral.

Born: 246 AC (Age 554)

Orientation: Hetrosexual

Home: Anoran's Butchers

Settlement: Inglolmo

Spouse: Duilinras Beleguil Dlard

Mother: Anelen Aung (Deceased)

Father: Galihor Goadu (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 13 12 10 12 11
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Induilis has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Mixology Magic" common By Webb Oldchest Korort Ebnint Cloudy Pandorane

The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty.
5 lbs.
1 Crumpled map common A crumpled map of a region, now unreadable.
1 1 sp 5 cp Gardening Gloves common Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 2 sp Gardening Trowel common A sturdy trowel for tending to flowers and plants in the garden.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Duilinras Beleguil" engraved on the inside.
1 1 gp 5 sp Money Pouch common Induilis' money pouch. It has 1 gp, 3 sp and 20 cp in it. ½ lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

Download as Fantasy Grounds NPC

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