Fergkun
Female Orcish Housekeeper
She is an adult orc with black eyes, scruffy light-brown hair, and light green skin.
Personality Traits: Tired, Shy, Honest.
Alignment: chaotic neutral.
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Fish Pond
Settlement: Camp Fanhun
Spouse: Agrhdor Junior
Mother: Sugfarg (Deceased)
Father: Starnyit
Children
- Sugfarg Junior - age 3 ♀
Siblings
- Borgglerm - age 21 ♂
- Recruit Dergab - age 17 ♂
- Hockwor - age 11 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 8 | 10 | 11 | 9 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, History +2
Abilities:
- Relentless Endurance. When Fergkun is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Fergkun can't use this feature again until you finish a long rest.
- Savage Attacks. When Fergkun scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Handkerchief | A small square of cloth with Fergkun stitched in one corner. | ||
| 1 | 1 gp 6 sp | Money Pouch | Fergkun's money pouch. It has 14 sp and 20 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp 5 sp 7 cp | Quartz dangle earrings | A pair of pewter earrings, with small quartz stones hanging. | |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |