Recruit Loldunk Junior

Male Orcish Guard

He is an adult orc with black eyes, short strawberry hair, stubble, and brown skin.

Personality Traits: Introverted, Humorless, Mean.

Alignment: neutral.

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Hergalt's Butchers

Settlement: Mardunk Kern (immigrated from Nintkiltville)

Spouse: Ogglelarg

Mother: Dorgot (Deceased)

Father: Ebfarg Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 10 11 10 12 9
+1 +1

ACHPPassive
Perception
Speed
11 10 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Glaive. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Athletics +3, Medicine +2

Abilities:

  • Relentless Endurance. When Loldunk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Loldunk can't use this feature again until you finish a long rest.
  • Savage Attacks. When Loldunk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 5 gp "One strange child" By Leroy Boon

Not a particularly famous book, however it is well written.
5 lbs.
1 Empty bottle An empty bottle that once contained a beverage.
1 20 gp Glaive A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 6 lbs.
1 2 gp Hammer, sledge 10 lbs.
1 2 gp 3 sp 7 cp Money Pouch Loldunk's money pouch. It has 1 gp, 12 sp and 17 cp in it. ⅝ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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