Pitgloor

Female Orcish Hunter

She is an adult orc with black eyes, long flowing black hair, and medium green skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 767 AC (Age 33)

Orientation: Hetrosexual

Home: Hunters

Settlement: Camp Ebsug

Spouse: Fargbat

Mother: Abferg (Deceased)

Father: Ebser (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 11 12 9 10 12
+1 +1 +1

ACHPPassive
Perception
Speed
10 7 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Blowgun. Ranged Weapon Attack: +2 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +3, Animal Handling +2, Nature +2

Abilities:

  • Relentless Endurance. When Pitgloor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Pitgloor can't use this feature again until you finish a long rest.
  • Savage Attacks. When Pitgloor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 10 gp "Fishes and Frogs" By Reyen Heyemapup

A book of traditional Otterfolk recipes.
5 lbs.
1 10 gp "Spellships: 3 - The World of Tomorrow" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C.
5 lbs.
1 10 gp Blowgun A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading 1 lb.
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Pitgloor's money pouch. It has 8 sp and 19 cp in it. ½ lb.

Download as Fantasy Grounds NPC

Send Feedback