Ralltut
Female Orcish Housekeeper
She is an adult orc with grey eyes, long styled light-brown hair, and brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 782 AC (Age 19)
Orientation: Hetrosexual
Home: Wild Orchard
Settlement: Camp Tavder
Spouse: Didbot
Mother: Gerhurk (Deceased)
Father: Tavderg (Deceased)
Children
- Gerhurk Junior - age 5 ♀
- Rognint - age 4 ♂
- Corkand - age 2 ♂
- Starnyit - age 0 ♂
Siblings
- Lieutenant Glermkarr Junior - age 27 ♂
- Hungot - age 26 ♂
- Regoggle - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 12 | 9 | 12 | 8 |
| +1 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, Insight +2
Abilities:
- Relentless Endurance. When Ralltut is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Ralltut can't use this feature again until you finish a long rest.
- Savage Attacks. When Ralltut scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 17 gp 7 sp 5 cp | Engraved Garnet ring | A gold ring, with 1 small a garnet stone inset and fine engraving work. | |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 12 gp 8 sp 5 cp | Jade necklace | A gilded copper necklace, with a small jade gem hanging from it. | |
| 1 | 1 gp 6 cp | Money Pouch | Ralltut's money pouch. It has 8 sp and 26 cp in it. | ⅝ lb. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |