Lieutenant Glermkarr Junior

Male Orcish Guard

He is an adult orc with one grey eye (his left is closed and scarred), very short brown hair, a big bushy moustache, and medium green skin.

Personality Traits: Extroverted, Downbeat, Mean.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 773 AC (Age 27)

Orientation: Homosexual

Home: Glermkarr's Residence

Settlement: Camp Tavder

Mother: Gerhurk (Deceased)

Father: Tavderg (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 12 9 11 8
+1 +1 -1

ACHPPassive
Perception
Speed
14 55 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Greatclub. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Athletics +3, Animal Handling +3

Abilities:

  • Relentless Endurance. When Glermkarr is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Glermkarr can't use this feature again until you finish a long rest.
  • Savage Attacks. When Glermkarr scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 Door Key The key to Glermkarr's Residence.
1 Empty bottle An empty bottle that once contained a beverage.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 3 gp 3 sp 4 cp Money Pouch Glermkarr's money pouch. It has 1 gp, 23 sp and 4 cp in it. ½ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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