Mangmar
Male Goblin Shepherd
He is an adult goblin with orange eyes, black and grey streaked hair in braids, stubble, and dark green skin.
Personality Traits: Downbeat, Mean, Jovial.
Alignment: chaotic evil.
He is a follower of Kalis. (CE)
Born: 782 AC (Age 19)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Largsug's Place
Spouse: Ortstarn
Mother: Camreg (Deceased)
Father: Pitkern Junior
Children
Siblings
- Yitrall Junior - age 27 ♀
- Kimhurk Junior - age 23 ♂
- Hurkmang - age 20 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 10 | 8 | 11 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Small
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +1
Abilities:
- Nimble Escape. Mangmar can take the Disengage or Hide action as a bonus action on each of their turns.
Spoken Languages: Common, Goblin
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "K'ryn's 101 Tales" |
By Mr. K'ryn An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story. |
5 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Mangmar's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |