Paryit Junior
Male Goblin Highwayman
He is an elderly goblin with yellow eyes, white hair in braids, bushy sideburns, and dark orange skin.
Personality Traits: Personable, Tense, Optimistic.
Alignment: neutral.
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Largsug's Place)
Mother: Yitnar (Deceased)
Father: Absug (Deceased)
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 13 | 10 | 9 | 10 | 10 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Deception +2, Acrobatics +3
Abilities:
- Nimble Escape. Paryit can take the Disengage or Hide action as a bonus action on each of their turns.
- Sneak Attack. Once per turn, Paryit can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Paryit knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Goblin
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | Chest | 25 lbs. | |
7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Doodles | Some scribblings on a small scrap of paper. | ||
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 4 gp 4 cp | Money Pouch | Paryit's money pouch. It has 2 gp, 20 sp and 4 cp in it. | ½ lb. |
1 | 3 gp 7 sp 5 cp | Quartz ring | A electrum ring, with 1 small a quartz stone inset. | |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |