Moscool Moore
Male Halfling Housekeeper
He is an adult halfling with hazel eyes (behind a pair of spectacles), very short light-brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Extroverted, Upbeat, Mean.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Maranton
Mother: Rhodaily Moore
Father: Fulvuric Moore
Siblings
- Donnamne - age 39 ♀
- Marantisda Moore - age 35 ♀
- Briffoob Moore - age 28 ♂
- Nicocar Moore - age 21 ♂
- Caradndo Moore - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 8 | 11 | 10 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Moscool rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Moscool has advantage on saving throws against being frightened.
- Halfling Nimbleness. Moscool can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 sp 7 cp | Money Pouch | Moscool's money pouch. It has 17 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |