Briffoob Moore
Male Halfling Farmer
He is an adult halfling with hazel eyes, short curly brown hair, bushy sideburns, and medium brown skin.
Personality Traits: Dull.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 773 AC (Age 28)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Maranton
Spouse: Sheela Moore
Mother: Rhodaily Moore
Father: Fulvuric Moore
Siblings
- Donnamne - age 39 ♀
- Marantisda Moore - age 35 ♀
- Moscool Moore - age 24 ♂
- Nicocar Moore - age 21 ♂
- Caradndo Moore - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 11 | 7 | 10 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +2
Abilities:
- Lucky. When Briffoob rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Briffoob has advantage on saving throws against being frightened.
- Halfling Nimbleness. Briffoob can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sheela" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 9 sp 9 cp | Money Pouch | Briffoob's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |