Galadhnor

Male Elven Housekeeper

He is an adolescent elf with blue eyes, long flowing blond hair, and light pink skin.

Personality Traits: Responsible.

Alignment: neutral.

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: Edainari's Radiant Jewellers

Settlement: Cair Annaoth

Mother: Serindain the First

Father: Orfinardir the First

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 9 12 12 9
-2 +1 +1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, History +3

Abilities:

  • Fey Ancestry. Galadhnor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Dice A standard six-sided die.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 6 sp 8 cp Money Pouch Galadhnor's money pouch. It has 4 sp and 28 cp in it. ⅝ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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