Oggleglerm
Female Goblin Bandit
She is an adult goblin with one amber eye (her left is covered by an eye-patch), dark-brown hair in a ponytail, and red skin.
Personality Traits: Energetic, Honest.
Alignment: neutral.
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: None
Settlement: Sugtavham
Mother: Kilthurk
Father: Lornrog Junior
Siblings
- Karrbit Junior - age 17 ♂
- Bettill - age 16 ♀
- Tinpar Junior - age 14 ♀
- Yarbat - age 11 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 8 | 10 | 10 | 13 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 10 | 30 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Perception +2, Stealth +3
Abilities:
- Nimble Escape. Oggleglerm can take the Disengage or Hide action as a bonus action on each of their turns.
- Sneak Attack. Once per turn, Oggleglerm can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Oggleglerm knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Goblin
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 4 sp 2 cp | Money Pouch | Oggleglerm's money pouch. It has 2 gp, 14 sp and 2 cp in it. | ⅜ lb. |
| 1 | Rusty nail | A rusty old nail. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |