Hunval Junior
Male Orcish Housekeeper
He is an adolescent orc with grey eyes, short black hair in a side parting, and medium green skin.
Personality Traits: Jumpy, Impatient, Serious.
Alignment: neutral.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Potato Patch
Settlement: Camp Fargwor
Mother: Hantpar Junior
Father: Dergglerm (Deceased)
Siblings
- Agrhton Junior - age 21 β
- Volpit - age 15 β
- Karrblurg - age 9 β
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 9 | 11 | 8 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, History +2
Abilities:
- Relentless Endurance. When Hunval is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hunval can't use this feature again until you finish a long rest.
- Savage Attacks. When Hunval scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 9 sp 2 cp | Money Pouch | Hunval's money pouch. It has 2 gp, 9 sp and 2 cp in it. | ΒΌ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |