Orodrin
Male Elven Housekeeper
He is an adult elf with grey eyes, very short strawberry hair, tidy sideburns, and light pink skin.
Personality Traits: Pessimistic, Upbeat, Serious.
Alignment: lawful neutral.
He is a follower of Gaia. (CN)
Born: 615 AC (Age 184)
Orientation: Hetrosexual
Home: Fingoan's Buckle Makers
Settlement: Quingate (immigrated from Bel-Tsorn)
Spouse: Dorothy
Mother: Edhweas the Second (Deceased)
Father: Galion the First (Deceased)
Children
- Abigail Dorothy - age 36 ♀
Siblings
Half-Siblings (Father's Side)
- Galmothor the Second - age 504 ♂
- Nimlil the Second - age 412 ♀
- Findiim - age 366 ♂
- Induiil - age 340 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 12 | 11 | 9 | 11 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Orodrin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Dorothy" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 4 sp 9 cp | Money Pouch | Orodrin's money pouch. It has 3 sp and 19 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |