Ritbot

Male Goblin Housekeeper

He is an adolescent goblin with gold eyes, very short dyed red hair, and pale orange skin.

Personality Traits: Shy.

Alignment: neutral.

Born: 794 AC (Age 6)

Orientation: Hetrosexual

Home: Wild Orchard

Settlement: Margot Hock

Mother: Didstup (Deceased)

Father: Fargdunk

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 11 12 10 9
+1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Nimble Escape. Ritbot can take the Disengage or Hide action as a bonus action on each of their turns.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Rarity Description Weight
1 Negotiable Cold book of instant party kobold poetry uncommon A book containing poetry written in kobold. If you read one of the poems aloud, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The book is cold to the touch.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Doodles common Some scribblings on a small scrap of paper.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 9 sp 6 cp Money Pouch common Ritbot's money pouch. It has 8 sp and 16 cp in it. ½ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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