Tindid Junior
Female Orcish Hunter
She is an adult orc with black eyes, long auburn hair tied back in a knot, and light green skin.
Personality Traits: Tired, Jovial, Pessimistic.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 785 AC (Age 15)
Orientation: Bisexual
Home: Hunters
Settlement: Margot Hock
Spouse: Lieutenant Partun
Mother: Fantill Junior (Deceased)
Father: Regkim (Deceased)
Children
Siblings
- Karrtut Junior - age 25 ♂
- Dorrit - age 12 ♂
- Tonmar - age 9 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 10 | 9 | 12 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +3
Abilities:
- Relentless Endurance. When Tindid is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tindid can't use this feature again until you finish a long rest.
- Savage Attacks. When Tindid scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | ||
| 1 | 17 gp 7 sp 5 cp | Engraved Garnet ring | A gold ring, with 1 small a garnet stone inset and fine engraving work. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 2 | Love Letter |
A love letter, written in Orcish, addressed to 'Tindid', and signed by 'Partun'. It is rather playful. |
||
| 1 | 9 sp 9 cp | Money Pouch | Tindid's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |