Tillmorg Junior

Female Orcish Hunter

She is an adult orc with grey eyes, light-brown hair in a bun, and grey skin.

Personality Traits: Greedy, Candid, Impatient.

Alignment: neutral good.

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Hunters

Settlement: Margot Hock

Spouse: Kimugg

Mother: Rogton Junior

Father: Lolstup

Children

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 10 11 10 11
+2 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Blowgun. Ranged Weapon Attack: +3 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +2, Nature +2

Abilities:

  • Relentless Endurance. When Tillmorg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Tillmorg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Tillmorg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 1 sp 6 cp Aquamarine broach uncommon A pewter broach, with a small aquamarine inset.
1 10 gp Blowgun common A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading 1 lb.
1 50 gp Draft Horse common
1 5 gp Hunting trap common When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch common Tillmorg's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 Old pipe common A filthy old clay pipe.

Download as Fantasy Grounds NPC

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