Altfan Junior
Male Orcish Shepherd
He is an adult orc with grey eyes, scruffy brown hair, a goatee, and light green skin.
Personality Traits: Irritable, Kind, Pessimistic.
Alignment: neutral good.
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Margot Hock
Spouse: Anne Latebrow-Swain
Mother: Ritfizz (Deceased)
Father: Lolrit Junior (Deceased)
Children
- Altab - age 17 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 11 | 10 | 7 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +1
Abilities:
- Relentless Endurance. When Altfan is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Altfan can't use this feature again until you finish a long rest.
- Savage Attacks. When Altfan scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The locked room" |
By Induilawen Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder. |
5 lbs. |
| 1 | 10 gp | "Traditional Dwarven Songs" |
By Tinuien Summell Contains lyrics and musical notation for many traditional dwarven bard songs. It contains the original dwarvish and common translations. |
5 lbs. |
| 1 | 5 cp | Caltrops | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 25 gp 4 sp 5 cp | Grandiose Quartz necklace | A gilded copper necklace, with a string of 10 medium quartz gems. | |
| 1 | 9 sp 9 cp | Money Pouch | Altfan's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 30 gp | Platinum ear ring | A plain platinum hoop earring. |