Marugg
Male Orcish Bandit
He is an adult orc with black eyes, a blond quiff, a full beard, and grey skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: None
Settlement: Margot Hock
Mother: Mutferg (Deceased)
Father: Tutlurg (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 11 | 11 | 8 | 7 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +1, Sleight of Hand +2, Stealth +2, Deception +1
Abilities:
- Relentless Endurance. When Marugg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Marugg can't use this feature again until you finish a long rest.
- Savage Attacks. When Marugg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Marugg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Marugg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 8 gp | "K'ryn's Tales of Teyruse" (Dog-eared) | common |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep". The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 7 gp | "Mines of passion" | common |
By Amber Rose A trashy romance novel. The book follows an adventurer who delves in to a mine to steal a fabulous treasure, only to have her heart stolen a rival adventurer. |
5 lbs. |
| 1 | Comb | common | A comb. | ||
| 7 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 25 gp 2 sp 9 cp | Engraved Quartz-studded ring | uncommon | A gilded copper ring, with 2 large quartz stones inset and fine engraving work. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 5 sp 1 cp | Money Pouch | common | Marugg's money pouch. It has 13 sp and 21 cp in it. | ⅝ lb. |
| 1 | 10 gp | Rod | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |