Lieutenant Luttforg
Male Orcish Guard
He is an adult orc with black eyes, a light-brown and grey streaked quiff, a clean shaven face, and light green skin.
Personality Traits: Evasive, Tense.
Alignment: chaotic neutral.
Born: 772 AC (Age 27)
Orientation: Hetrosexual
Home: Hunters
Settlement: Martinville (immigrated from Geeteb Dunk)
Spouse: Hunfan
Mother: Tutval (Deceased)
Father: Pithant (Deceased)
Children
- Pithant Junior - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 10 | 9 | 12 | 10 | 12 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 30 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +3, Athletics +3, Perception +3
Abilities:
- Relentless Endurance. When Luttforg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Luttforg can't use this feature again until you finish a long rest.
- Savage Attacks. When Luttforg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 cp | A solid pewter neck ring | A chorded pewter band, with a loop clasp, worn around the neck. | |
| 1 | 1 sp 2 cp | Copper ear studs | A pair of copper ear-studs. | |
| 1 | 5 gp 2 sp 1 cp | Money Pouch | Luttforg's money pouch. It has 3 gp, 21 sp and 11 cp in it. | ¾ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |