Martinville
A tiny orcish hamlet, Pop. 46
A tribal settlement. The buildings were abandoned by their builders long ago and the orcs have put them to good use once again. The hamlet is surrounded by a dusty desert.
The primary language of the settlement is Common.
Faction: None
Demographics: Orc 93% (43), Goblin 4% (2), Human 2% (1) (Total: 46)
Elevation 380 feet.
Travel
- Follow the bridleway
north
The signpost reads: - Geeteb Dunk, an orcish hamlet, 7½ miles
- Hockblurg's Place, an orcish hamlet, 11 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Arrocton, a human hamlet, 1¾ miles away
- Arrocton Junction, a crossroads, 1¾ miles away
- Winchelstead, a human hamlet, 2 miles away
- Winchelstead Docks, a dock, 2¼ miles away
- Arrocton Docks, a dock, 2½ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Farsburn Docks, a dock, 4½ miles away
- Farsburn, a human village, 4½ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Luttforg - Male Orc Beggar, age 29
- Tinkim - Male Orc Beggar, age 29
- Kimhurk Junior - Male Human Poacher, age 31
Residences & Agriculture
- Goat Field, with 1 person.
- Goat Field, with 5 people.
- Hunters, with 12 people.
- Pig Field, with 11 people.
- Sheep Field, with 5 people.
- Wild Orchard, with 9 people.