Recruit Dunkwow
Female Orcish Guard
She is an adult orc with grey eyes, scruffy black hair, and dark green skin.
Personality Traits: Patient, Tense, Jovial.
Alignment: neutral good.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Fish Pond
Settlement: Korbot's Rest
Spouse: Rogmar
Mother: Kandgeet (Deceased)
Father: Lornkand Junior (Deceased)
Children
- Morgnarn - age 15 ♂
- Kandgeet Junior - age 6 ♀
- Paroggle - age 4 ♀
Siblings
- Didnint Junior - age 39 ♀
- Lieutenant Gloorhock - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 10 | 8 | 8 | 9 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 10 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Athletics +3, Perception +1
Abilities:
- Relentless Endurance. When Dunkwow is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Dunkwow can't use this feature again until you finish a long rest.
- Savage Attacks. When Dunkwow scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 2 gp 7 sp 2 cp | Money Pouch | Dunkwow's money pouch. It has 26 sp and 12 cp in it. | ¾ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 10 gp | Wand | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 1 lb. |