Ecthedir the First
Male Elven Housekeeper
He is an adult elf with grey eyes, short blond hair, a clean shaven face, and light pink skin.
Personality Traits: Honest, Shy, Mean.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 490 AC (Age 310)
Orientation: Hetrosexual
Home: Idriain's Second Hand Old-Clothes
Settlement: Sev Clatha
Spouse: Elebriri the First
Mother: Induiri the First
Father: Denethin the Second
Children
- Denethin the Third - age 134 ♂
- Anorir - age 86 ♂
- Nerdin the Second - age 0 ♀
Siblings
- Pengolodhas - age 366 ♂
- Elberetnel - age 166 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 10 | 8 | 11 | 9 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Insight +1
Abilities:
- Fey Ancestry. Ecthedir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Misfits" |
By Bofáin Taleforger Fiction. A unlikely collection of adventurers must band together to battle an ancient evil that threatens Ataland. |
5 lbs. |
| 3 | Button | A loose yellow button. | ||
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Elebriri" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 2 sp 3 cp | Money Pouch | Ecthedir's money pouch. It has 10 sp and 23 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |