Sandre Weedgins

Male Tiefling Veteran Adventurer

He is an adult tiefling with red eyes, short brown hair in a side parting, a long beard, and wine-purple skin. He has curved horns.

Personality Traits: Cautious, Downbeat, Tolerant.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Gardon (immigrated from Balboworth)

Mother: Violet Weedgins

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
12 11 8 9 11 12
+1 -1 +1

ACHPPassive
Perception
Speed
12 36 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Dart. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, Intimidation +4

Abilities:

  • Hellish Resistance. Sandre has resistance to fire damage.
  • Action Surge. Once per day, Sandre can take an additional action on their turn.
  • Multiattack. Sandre attacks twice.
  • Infernal Legacy. Sandre knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spoken Languages: Common, Infernal, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Case, crossbow bolt common This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 1 sp Copper signet ring common A copper band, shaped with flat section embossed with the weedgins family crest.
1 5 cp Dart common A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ΒΌ lb.
1 Empty bottle common An empty bottle that once contained a beverage.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 25 gp Holy water (flask) common As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 2 gp 5 sp 4 cp Money Pouch common Sandre's money pouch. It has 1 gp, 14 sp and 14 cp in it. ⅝ lb.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 25 gp 7 sp Tourmaline necklace uncommon A silver necklace, with a medium tourmaline gem hanging from it.

Download as Fantasy Grounds NPC

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