Amanda Barrow-Dillon
Female Human
She is an elderly human with hazel eyes, long styled dark-brown and grey streaked hair, and dark brown skin.
Personality Traits: Secretive, Upbeat.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 749 AC (Age 51)
Orientation: Hetrosexual
Home: Dudo Dillon's Lawyers
Settlement: Amandham (immigrated from Scuncombe)
Spouse: Rodeed Barrow-Dillon (Deceased)
Mother: Veronica Barrow (Deceased)
Father: Hendaed Barrow (Deceased)
Children
- Dudo Dillon - age 31 ♂
- Veronica Beach-Moore - age 26 ♀
- Daisyda Barrow-Dillon - age 19 ♀
- Reginma Barrow-Dillon - age 18 ♀
- Cedius Barrow-Dillon - age 12 ♂
- Primla Barrow-Dillon - age 11 ♀
- Ninasy Barrow-Dillon - age 10 ♀
Siblings
- Hildca Barrow - age 58 ♂
- Constantine Barrow - age 44 ♂
- Rosanna Oakhill - age 44 ♀
- Adeline Jenkins - age 40 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 8 | 8 | 8 | 11 | 11 |
| -1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 3 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +1
Spoken Languages: Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rodeed" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 7 sp 2 cp | Money Pouch | Amanda's money pouch. It has 1 gp, 6 sp and 12 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 cp | Riversticks (Gaming Set) |
Four custom modified maple sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |