Lieutenant Glermturn Junior

Male Orcish Guard

He is an adult orc with grey eyes, short light-brown hair, a full beard, and brown skin.

Personality Traits: Jovial, Downbeat.

Alignment: neutral.

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Hunters

Settlement: Puugot's Victory

Spouse: Uggsug

Mother: Kernstarn Junior (Deceased)

Father: Ferglarg Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 11 13 9
+1 +1

ACHPPassive
Perception
Speed
12 30 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Athletics +2, Perception +2

Abilities:

  • Relentless Endurance. When Glermturn is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Glermturn can't use this feature again until you finish a long rest.
  • Savage Attacks. When Glermturn scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp Gold signet ring common A gold band, shaped with flat section embossed with the glermturn family crest.
1 Handkerchief common A small square of cloth with Glermturn stitched in one corner.
1 2 gp 8 cp Money Pouch common Glermturn's money pouch. It has 20 sp and 8 cp in it. ½ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 12 gp 5 sp 4 cp Quartz earring uncommon A pewter earring, with a large quartz inset.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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