Borgbit

Male Orcish Master Druid

He is an adult orc with one grey eye (his right is closed and scarred), light-brown hair in braids, a long beard, and light green skin.

Personality Traits: Greedy, Evasive, Jovial.

Alignment: neutral.

Born: 773 AC (Age 28)

Orientation: Hetrosexual

Home: Borgbit's Enigmatic Potionmaker

Settlement: Camp Parrurt

Spouse: Luttnint

Mother: Norgdid (Deceased)

Father: Sugkor (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 9 12 11 8
+1 +1 -1

ACHPPassive
Perception
Speed
12 32 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Survival +4, Arcana +3

Abilities:

  • Relentless Endurance. When Borgbit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Borgbit can't use this feature again until you finish a long rest.
  • Savage Attacks. When Borgbit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Wild Shape. Borgbit can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Borgbit is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp Alchemist's supplies common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 27 gp Aquamarine earring uncommon A electrum earring, with a small aquamarine inset.
1 Door Key common The key to Borgbit's Enigmatic Potionmaker.
1 1 sp 5 cp Jagged tooth necklace common The tooth from a large predator, strung on a leather chord.
1 2 gp Light hammer common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 3 sp 7 cp Money Pouch common Borgbit's money pouch. It has 1 gp, 13 sp and 7 cp in it. ⁷⁄₁₆ lb.
4 Rusty nail common A rusty old nail.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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