Kandfarg
Male Orcish Bandit
He is an adult orc with grey eyes, a black quiff, a clean shaven face, and black skin.
Personality Traits: Introverted, Candid, Impatient.
Alignment: neutral.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: None
Settlement: Camp Karpit
Mother: Rogval (Deceased)
Father: Narnfizz Junior (Deceased)
Siblings
- Kernherg - age 37 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 12 | 10 | 11 | 10 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +3, Acrobatics +3, Deception +2
Abilities:
- Relentless Endurance. When Kandfarg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kandfarg can't use this feature again until you finish a long rest.
- Savage Attacks. When Kandfarg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Kandfarg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Kandfarg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 9 sp 6 cp | Money Pouch | Kandfarg's money pouch. It has 3 gp, 7 sp and 26 cp in it. | ¾ lb. |