Kernherg
Male Orcish Raider
He is an elderly orc with grey eyes, a bald head, stubble, and medium green skin.
Personality Traits: Impatient.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: None
Settlement: Camp Karpit
Mother: Rogval (Deceased)
Father: Narnfizz Junior (Deceased)
Siblings
- Kandfarg - age 34 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 13 | 10 | 10 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 18 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +3, Deception +2, Perception +2
Abilities:
- Relentless Endurance. When Kernherg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kernherg can't use this feature again until you finish a long rest.
- Savage Attacks. When Kernherg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Kernherg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Kernherg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Chest | 25 lbs. | |
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 5 sp | Money Pouch | Kernherg's money pouch. It has 3 gp, 13 sp and 20 cp in it. | ¾ lb. |
| 1 | Pouch of mint | A small pouch containing dried mint. It has lost its potency. |