Thhal Coppereyes
Male Dwarven Miner
He is an adult dwarf with amber eyes, a shaved head, a long beard, and medium brown skin.
Personality Traits: Impatient, Pessimistic, Serious.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 741 AC (Age 59)
Orientation: Hetrosexual
Home: Coppereyes' Cassiterite Mineshaft
Settlement: Dacitedeep
Mother: Durori Coppereyes
Father: Nauóni Coppereyes
Siblings
- Nararvi Coppereyes - age 79 ♀
- Gimlli Coppereyes - age 51 ♂
- Gimlalin Coppereyes - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 13 | 11 | 10 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 10 | 10 | 25 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Abilities:
- Dwarven Resilience. Thhal has advantage on saving throws against poison, and they have resistance against poison damage.
- Cave Digger. Thhal adds their proficiency bonus when using a pick, or mason's tools.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "Spellships: 1 - The Moon City" (Dog-eared) |
By Gus Newman The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 2 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 10 gp | Mason's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 3 gp 2 sp 7 cp | Money Pouch | Thhal's money pouch. It has 2 gp, 10 sp and 27 cp in it. | ¾ lb. |
| 1 | 2 gp | Pick, miner's | 10 lbs. | |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |