Dwalierin Coppereyes

Male Dwarven Sorcerer

He is an adult dwarf with green eyes, dyed strawberry hair in braids, a big bushy beard, and olive skin.

Personality Traits: Jumpy, Extroverted, Idealistic.

Alignment: neutral.

Born: 646 AC (Age 154)

Orientation: Bisexual

Home: None

Settlement: Bandit Camp (immigrated from Dacitedeep)

Mother: Dáinórói Coppereyes (Deceased)

Father: Gimlráin Coppereyes (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 12 10 8 13
+1 -1 +1

ACHPPassive
Perception
Speed
10 16 10 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Persuasion +3

Abilities:

  • Dwarven Resilience. Dwalierin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Pattern Seer. Dwalierin has advantage on dexterity and intelligence saving throws from spellcasting abilities.
  • Spellcasting. Dwalierin is a spellcaster. His spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 28 gp 5 sp Amethyst electrum chain bracelet uncommon A short chain of tiny electrum links, with a medium amethyst attached.
2 Broken arrow common A broken arrow, missing its tip.
1 1 gp Case, crossbow bolt common This wooden case can hold up to twenty crossbow bolts. 1 lb.
13 5 cp Crossbow bolt common 1½ lbs.
1 75 gp Crossbow, hand common A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp Hunting trap common When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 3 gp 5 sp 2 cp Money Pouch common Dwalierin's money pouch. It has 2 gp, 14 sp and 12 cp in it. ½ lb.
1 20 gp Orb common An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 3 lbs.
1 1 gp 3 sp Quartz ring common A pewter ring, with 1 small a quartz stone inset.

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