Hurkugg

Male Orcish Confidence Trickster

He is an elderly orc with grey eyes, a bald head, a long beard, and grey skin.

Personality Traits: Evasive.

Alignment: neutral.

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: None

Settlement: Camp Mangturn

Spouse: Rogfizz (Deceased)

Mother: Botcam Junior (Deceased)

Father: Abton (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
12 9 12 10 11 9
+1 +1

ACHPPassive
Perception
Speed
10 7 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Sleight of Hand +2, Deception +2, Perception +2

Abilities:

  • Relentless Endurance. When Hurkugg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hurkugg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Hurkugg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Hurkugg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Hurkugg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 15 gp Clothes, fine 6 lbs.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp Disguise Kit This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. 3 lbs.
1 15 gp Forgery Kit This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 5 gp 7 sp 1 cp Money Pouch Hurkugg's money pouch. It has 4 gp, 15 sp and 21 cp in it. ¾ lb.
1 15 gp 8 sp Quartz encrusted shoulder clasp An elaborate gilded copper shoulder clasp, with 6 medium quartz stones inset.
1 1 cp Riversticks (Gaming Set) Four custom modified oak sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine.
Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course.
4 lbs.

Download as Fantasy Grounds NPC

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