Óierin Chromeshoulder
Male Dwarven Bandit
He is an adult dwarf with grey eyes, very short auburn hair, a full beard tied in two braids, and olive skin.
Personality Traits: Hilarious, Personable.
Alignment: neutral good.
Born: 692 AC (Age 108)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Platinumgully)
Mother: Kiarvi daughter of Óiar (Deceased)
Father: Lóráin Chromeshoulder
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 12 | 11 | 9 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 20 | 10 | 25 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Acrobatics +3, Stealth +3
Abilities:
- Dwarven Resilience. Óierin has advantage on saving throws against poison, and they have resistance against poison damage.
- Sneak Attack. Once per turn, Óierin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Óierin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 3 sp 4 cp | Money Pouch | Óierin's money pouch. It has 5 gp, 1 sp and 24 cp in it. | ⅝ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |