Geetort Buncehouse
Female Orcish Hunter
She is an elderly orc with grey eyes, silver hair in a plait, and dark green skin.
Personality Traits: Pessimistic, Downbeat.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Hunters
Settlement: Rallfan Der
Spouse: Glermforg Shurrne (Deceased)
Mother: Starnkun Buncehouse (Deceased)
Father: Tingot Pruncmac (Deceased)
Children
- Starnkun Buncehouse Junior - age 23 ♀
- Borgturn Shurrne - age 19 ♂
- Narkern Buncehouse - age 18 ♀
- Hunlutt Shurrne - age 18 ♂
- Puumar Buncehouse - age 15 ♀
Siblings
- Pitbot Pruncmac - age 36 ♂
- Hantdor Buncehouse - age 33 ♀
- Kernmar Buncehouse Junior - age 30 ♀
- Dorstup Buncehouse - age 27 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 10 | 12 | 12 | 11 | 9 |
+1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 7 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Sling. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +3, Nature +2
Abilities:
- Relentless Endurance. When Geetort is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Geetort can't use this feature again until you finish a long rest.
- Savage Attacks. When Geetort scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 50 gp | Draft Horse | ||
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 9 sp 9 cp | Money Pouch | Geetort's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
1 | 1 sp | Sling | A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition |