Silas William the 2nd
Male Human Arch-Druid's Apprentice
He is an adolescent human with grey eyes, very short light-brown hair, and olive skin.
Personality Traits: Shy.
Alignment: neutral.
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Raymond's Arcane Apothecary
Settlement: Carlcombe
Mother: Pauline William (Deceased)
Father: Marion William
Siblings
- Ydenia Peteepup - age 26 ♀
- Margarett William - age 21 ♀
- Jessie William - age 15 ♀
Half-Siblings (Mother's Side)
- Emmeline Loomis - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 7 | 9 | 14 | 10 | 8 |
| -1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 12 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +4, Animal Handling +4
Abilities:
- Wild Shape. Silas can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Silas is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Handkerchief | A small square of cloth with Silas stitched in one corner. | ||
| 1 | 2 gp 6 sp 6 cp | Money Pouch | Silas' money pouch. It has 24 sp and 26 cp in it. | 1 lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |