Rose Doyle
Female Human Housekeeper
She is an adult human with brown eyes, black hair in a bun, and medium brown skin.
Personality Traits: Responsible, Tense.
Alignment: chaotic good.
She is a follower of Marlon. (NG)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Doyle's Furriers
Settlement: Cleckheawood (immigrated from Carlcombe)
Spouse: Augustus Doyle
Mother: Janie Reeves (Deceased)
Father: Augustus Reeves (Deceased)
Children
- Edgar Doyle the 2nd - age 13 ♂
- Denis Doyle - age 9 ♂
- Louise Doyle - age 9 ♀
Siblings
- Augustus Reeves - age 36 ♂
Half-Siblings (Father's Side)
- Eddie Reeves - age 49 ♂
- Valentine Reeves - age 47 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 11 | 10 | 10 | 12 | 10 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
2 | Dice | A standard six-sided die. | ||
1 | 1 gp | Gilded copper tiara | A gilded copper tiara. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Augustus" engraved on the inside. | |
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 8 sp 7 cp | Money Pouch | Rose's money pouch. It has 8 sp and 7 cp in it. | ⁵⁄₁₆ lb. |
1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |