Gimdin Coalcarter

Male Dwarven Arch-Druid

He is an elderly dwarf with hazel eyes, short white hair in a side parting, a full beard, and medium brown skin.

Personality Traits: Humorless, Mean, Impatient.

Alignment: neutral.

Born: 546 AC (Age 254)

Orientation: Homosexual

Home: Coalcarter's Apothecary

Settlement: Diatomitepass (immigrated from Duniteton)

Spouse: Freris Coalcarter (Deceased)

Mother: Náóni Eagersmelter (Deceased)

Father: Dáalin Eagersmelter (Deceased)

Statistics

STRDEXCONWISINTCHR
11 9 14 14 11 11
+2 +2

ACHPPassive
Perception
Speed
12 44 12 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +5, Perception +5

Abilities:

  • Dwarven Resilience. Gimdin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Wild Shape. Gimdin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Gimdin is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
1 Door Key The key to Coalcarter's Apothecary.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 1 gp 3 cp Money Pouch Gimdin's money pouch. It has 8 sp and 23 cp in it. ⅝ lb.
1 2 gp Ornate Key An ornate key with "Freris" engraved on it. The dwarven equivalent of a wedding ring.
1 Pocket lint Some pocket lint.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback