Coalcarter's Apothecary
798 year old Dwarf construction, small sized
Location: Diatomitepass
Owned by: Gimdin Coalcarter
These excavated caverns serve as a small family home. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Freróni son of Grbur | Arch-Druid's Apprentice | 17 | Male | Dwarf | He is an adolescent dwarf with grey eyes, scruffy auburn hair, a big bushy beard, and light brown skin. |
Gimdin Coalcarter | Arch-Druid | 254 | Male | Dwarf | He is an elderly dwarf with hazel eyes, short white hair in a side parting, a full beard, and medium brown skin. |
Thrin Steelbrow | Arch-Druid's Apprentice | 17 | Female | Dwarf | She is an adolescent dwarf with amber eyes, long curly auburn hair, a full beard tied in two braids, and light brown skin. |
Items for sale
At this location, items are priced between 108% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 210 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
3 | 57 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 340 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |