Hunhak

Male Orcish Hunter

He is an adult orc with grey eyes, black hair in a ponytail, stubble, and dark green skin.

Personality Traits: Upbeat.

Alignment: neutral.

Born: 778 AC (Age 22)

Orientation: Homosexual

Home: Hunters

Settlement: Fanwowville

Spouse: Uffo Mate-Gilmore

Mother: Botgor Junior

Father: Camkarr (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 10 8 11 11
-1

ACHPPassive
Perception
Speed
10 6 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, light. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +1, Nature +2

Abilities:

  • Relentless Endurance. When Hunhak is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hunhak can't use this feature again until you finish a long rest.
  • Savage Attacks. When Hunhak scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 1 gp "Last crime" (Ruined) By Michael Smith

Not a particularly famous book, but entertaining none the less.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 25 gp Crossbow, light A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed 5 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Hunhak's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 Old pipe A filthy old clay pipe.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

Download as Fantasy Grounds NPC

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