Botgor Junior
Female Orcish Hunter
She is an elderly orc with one grey eye (her right is covered by an eye-patch), thin scruffy white hair, and dark green skin.
Personality Traits: Jumpy, Jovial.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Hunters
Settlement: Fanwowville
Spouse: Camkarr (Deceased)
Mother: Betwor (Deceased)
Father: Gerbet Junior (Deceased)
Children
Siblings
- Corbet Junior - age 35 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
12 | 9 | 9 | 11 | 9 | 11 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sling. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Animal Handling +2, Nature +2
Abilities:
- Relentless Endurance. When Botgor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Botgor can't use this feature again until you finish a long rest.
- Savage Attacks. When Botgor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Halfling (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 gp | "That bad man" |
By Ada Powell Not a particularly famous book, but a page-turner. |
5 lbs. |
1 | 10 gp | "The Book of Rebirth" |
By Blossom Oakeeper Collected observations on the lifecycles of the natural world, studied as a Holy Book by the followers of Gaia. |
5 lbs. |
1 | 50 gp | Draft Horse | ||
1 | 5 gp 1 sp 8 cp | Elaborate Quartz broach | An elaborate pewter broach, with a 2 medium quartz gems inset. | |
1 | Empty bottle | An empty bottle that once contained a beverage. | ||
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 9 sp 9 cp | Money Pouch | Botgor's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
1 | 1 sp | Sling | A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition |