Zeameep Threlipup
Male Otterfolk Highwayman
He is an adult otterfolk with one grey eye (his left is closed and scarred) and medium brown fur with light brown fur on their face and chest.
Personality Traits: Tolerant, Upbeat, Jovial.
Alignment: neutral.
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Port Presden)
Mother: Threli Thooypup (Deceased)
Father: Mekin Shierepup (Deceased)
Siblings
- Kulureep Threlipup - age 38 ♂
- Freena Threlipup - age 38 ♀
- Dreyela Purdy - age 35 ♀
- Tear Threlipup - age 35 ♂
- Clululo Icceculik - age 32 ♂
- Kooli Paine - age 32 ♀
- Zeakol Threlipup - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 9 | 9 | 12 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Sleight of Hand +2, Stealth +2, Deception +2
Abilities:
- Hold Breath. Zeameep can hold their breath for up to 30 minutes at a time.
- Bite. Zeameep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Sneak Attack. Once per turn, Zeameep can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Zeameep knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | A bracelet | A cord of platted leather with a small number of gilded copper beads. | |
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 sp | Large gilded copper ear hoop | A large gilded copper hoop earring. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 4 sp 1 cp | Money Pouch | Zeameep's money pouch. It has 3 gp, 12 sp and 21 cp in it. | ¾ lb. |
| 1 | Pouch of rosemary | A small pouch containing dried rosemary. It has lost its potency. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 sp | Spike, iron | 5 lbs. | |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |