Zeakol Threlipup

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and white fur with light brown fur on their face and chest.

Personality Traits: Responsible, Serious.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 770 AC (Age 29)

Orientation: Hetrosexual

Home: Bracegardner's Manor

Settlement: Accringburn (immigrated from Port Presden)

Spouse: Alice Threlipup

Mother: Threli Thooypup (Deceased)

Father: Mekin Shierepup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 14 9 9 11 13
+1 +2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, History +2

Abilities:

  • Hold Breath. Zeakol can hold their breath for up to 30 minutes at a time.
  • Bite. Zeakol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 4 gp 4 sp 1 cp Bottle of Merlot (Oak aged, Vintage 795) A strong red wine with dark fruit flavors. 2½ lbs.
1 Child's drawing A child's drawing of a sheep.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 2 sp 8 cp Money Pouch Zeakol's money pouch. It has 2 sp and 8 cp in it. ³⁄₁₆ lb.
1 Smooth Stone A tumbled smooth stone with "Alice" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 2 cp Soap
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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