Didyit Junior

Female Orcish

She is an elderly orc with black eyes, short curly grey hair, and light green skin.

Personality Traits: Patient, Downbeat, Daring.

Alignment: neutral.

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Bramble Bush

Settlement: Jergforgville

Spouse: Hockval Junior

Mother: Sugmut (Deceased)

Father: Abrog (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 10 10 10 9 7
+1 -1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +1, Investigation +2

Abilities:

  • Relentless Endurance. When Didyit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Didyit can't use this feature again until you finish a long rest.
  • Savage Attacks. When Didyit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Wise Experience. Once per day, Didyit can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 1 gp Gilded copper tiara A gilded copper tiara.
1 11 gp 4 sp 3 cp Grandiose Quartz necklace A copper necklace, with a string of 9 small quartz gems.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 2 cp Money Pouch Didyit's money pouch. It has 18 sp and 22 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 cp Soap
1 3 cp Walking Stick A walking stick made of teak. 4 lbs.

Download as Fantasy Grounds NPC

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