Didyit Junior
Female Orcish
She is an elderly orc with black eyes, short curly grey hair, and light green skin.
Personality Traits: Patient, Downbeat, Daring.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Bramble Bush
Settlement: Jergforgville
Spouse: Hockval Junior
Mother: Sugmut (Deceased)
Father: Abrog (Deceased)
Children
- Mutbet Junior - age 13 ♂
- Lornvol - age 12 ♂
- Killbet - age 7 ♀
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 10 | 10 | 9 | 7 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +1, Investigation +2
Abilities:
- Relentless Endurance. When Didyit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Didyit can't use this feature again until you finish a long rest.
- Savage Attacks. When Didyit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Wise Experience. Once per day, Didyit can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 1 sp 5 cp | Gardening Gloves | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 1 gp | Gilded copper tiara | A gilded copper tiara. | |
| 1 | 11 gp 4 sp 3 cp | Grandiose Quartz necklace | A copper necklace, with a string of 9 small quartz gems. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 2 cp | Money Pouch | Didyit's money pouch. It has 18 sp and 22 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap | ||
| 1 | 3 cp | Walking Stick | A walking stick made of teak. | 4 lbs. |