Khulurup Waeloent
Male Otterfolk Pirate
He is an adult otterfolk with black eyes and light brown fur with dark brown spots.
Personality Traits: Idealistic.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: None
Settlement: Hastdon
Mother: Pimpeks Waeloent
Father: Zielo Waeloent
Siblings
- Jeyena Waeloent - age 22 ♀
- Zeyekin Waeloent - age 14 ♂
- Frululo Waeloent - age 14 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 9 | 9 | 10 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Watervision
Actions:
- Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +4 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Acrobatics +4, Deception +2, Perception +2
Abilities:
- Hold Breath. Khulurup can hold their breath for up to 30 minutes at a time.
- Bite. Khulurup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Khulurup can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Sea-Legs. Khulurup has advantage on dexterity saves while at sailing.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 30 | 2 gp | Black Powder (10) | common | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | 25 gp | Cutlass | common | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 250 gp | Flintlock Pistol | common | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | common | A holy symbol in the shape of crossed swords. | |
| 24 | 3 gp | Lead Slug (10) | common | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 8 gp | Map of Geflus | common | A complete and accurate map of Geflus. Includes all but the smallest settlements, major features and local waters. | |
| 1 | 4 gp 1 sp 3 cp | Money Pouch | common | Khulurup's money pouch. It has 2 gp, 19 sp and 23 cp in it. | ⅞ lb. |
| 1 | 25 gp | Navigator's tools | common | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 4 cp | Pipe | common | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf | common |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 1 gp | Quiver | common | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 30 gp | Tourmaline ring | uncommon | A gold ring, with 1 medium a tourmaline stone inset. |